#ifndef CRUNE_H
#define CRUNE_H
#include <QIcon>

namespace Diablo3{
    extern const char* DEFAULTRUNENAMES[];
    extern const int MAXRUNES;
}

class CRune
{
public:
    CRune(const char* iconFile = ":/Runes/NoRune");
    QIcon getIcon() const { return icon; }
protected:
    QIcon icon;
};

#endif // CRUNE_H
